![]() ![]() Damage percentage is scaled on the structure's max health. The third will do 1/5th, the fourth will do 1/7th, and so on. The second dropped on a structure will do 1/3 of its normal damage. Successive Earthquake Spells do less damage on the same structure.The main difference is that Earthquake Spells can somehow damage the Town Hall and the Clan Castle. ![]() ![]() ![]() Like the Lightning Spell, Earthquake Spells cannot damage resource storages, but can damage resource collectors.It deals a percentage of damage to all buildings within its area of effect, except for the storages. The Earthquake Spell is the 2nd Dark Spell unlocked at level 2 Dark Spell Factory, requiring the Town Hall to be at level 8.No Wall can withstand the might of four Earthquake Spells!" Summary Repeated Earthquakes deal decreasing damage to the same buildings, but increasing damage to the same Walls. Thank you Theawsomsaus, for providing the fraction clues."Weaken Walls and buildings with crippling earthquakes!Įarthquake Spells damage structures based on their maximum hitpoints. I haven't been able to verify yet but I think the increasing damage of multiple EQ spells to walls will be the inverse of the above decreasing damage to buildings. two level 2 EQ spells and a level 3 EQ spell in the clan castle vs a level 6 Air Defense (HP = 1050)ġst EQLv II = 17% of 1050 approx 179 hp damageĢnd EQLv II = 17% / 3 of 1050 approx 60 hp damageģrd EQLv III = 21% / 5 of 1050 approx 44 hp damageįor walls: The spell description has often been misread as doing x4 damage to walls, this is not the case, it does increasing damage to walls and 4 of any level EQ spell will destroy any and all walls in spell radius. for multiple level 2 Earthquake spells: #EQ 2N-1 Dmg% 1st 1 17%Įg. Use of multiple Earthquake spells: They follow the formula, Dmg% of Nth spell = Dmg% of EQLv / (2N - 1) EQLv = Level of EQ spell (From game: Earthquake I = 14%, II = 17%, III = 21%, IV = 25%)įor buildings (not walls): EQLv Dmg Dmg% I 1/7 14.3% II 1/6 16.7% III 1/5 20% IV 1/4 25%ĭamage is a fraction of the original buildings hitpoints, it is not calculated on remaining HP, as seen by attacking an Air Defense with 2 Lightning and 1 Earthquake, you can apply the quake first or last and it will still destroy the AD. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |